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| Item ID | 2525 |
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Dropped by
| Monster | Zone | Level | Drop rate |
|---|---|---|---|
| Yagudo High Priest | Meriphataud Mountains [S] | 114-118 | 100.0% |
| Yagudo High Priest | Castle Oztroja [S] | 114-118 | 100.0% |
| Yagudo High Priest | Castle Zvahl Baileys [S] | 116-118 | 24.0% |
| Orcish Dragonbrander | Jugner Forest [S] | 10.0% | |
| Goblin Field Doctor | Jugner Forest [S] | 106-111 | 10.0% |
| Orcish Dragonbrander | Jugner Forest [S] | 114-118 | 10.0% |
| Orcish Dragonbrander | La Vaule [S] | 114-118 | 10.0% |
| Orcish Warlord | La Vaule [S] | 117-122 | 10.0% |
| Orcish Strategist | La Vaule [S] | 122-124 | 10.0% |
| Zircon Quadav | Pashhow Marshlands [S] | 106-111 | 10.0% |
| Baetyl Quadav | Beadeaux [S] | 120-124 | 10.0% |
| Goblin Field Doctor | Meriphataud Mountains [S] | 106-111 | 10.0% |
| Orcish Champion | Castle Zvahl Baileys [S] | 114-118 | 10.0% |
| Orcish Protector | Castle Zvahl Baileys [S] | 114-118 | 10.0% |
| Orcish Dragonbrander | Castle Zvahl Baileys [S] | 114-117 | 10.0% |
| Orcish Warlord | Castle Zvahl Baileys [S] | 114-117 | 10.0% |
| Orcish Strategist | Castle Zvahl Keep [S] | 122-123 | 10.0% |
| Orcish Wyrmbrander | Castle Zvahl Keep [S] | 122-123 | 10.0% |
| Baetyl Quadav | Castle Zvahl Keep [S] | 122-123 | 10.0% |
| Goblin Grenadier | Vunkerl Inlet [S] | 99-104 | 5.0% |
| Orcish Gladiator | Vunkerl Inlet [S] | 106-111 | 5.0% |
| Orcish Hexspinner | Vunkerl Inlet [S] | 106-111 | 5.0% |
| Silver Quadav | Grauberg [S] | 92-104 | 5.0% |
| Goblin Grenadier | Pashhow Marshlands [S] | 99-104 | 5.0% |
| Silver Quadav | Pashhow Marshlands [S] | 106-111 | 5.0% |
| Ruby Quadav | Pashhow Marshlands [S] | 106-111 | 5.0% |
| Silver Quadav | Rolanberry Fields [S] | 98-102 | 5.0% |
| Magnes Quadav | Beadeaux [S] | 114-118 | 5.0% |
| Yagudo Condottiere | West Sarutabaruta [S] | 92-96 | 5.0% |
| Yagudo Priest | Fort Karugo-Narugo [S] | 99-104 | 5.0% |
Base drop rates from the spawn tables. Dawn's custom content can add or change drops at spawn time, and displayed levels do not reflect Dawn's content-level scaling. Rows marked coffer come from a Unity NM's reward chest rather than the monster itself, so each one is an independent roll you can win alongside the others.